Senior Graphic Designer
At a glance
Senior Graphic Design role at Devoted Studios. Remote, Canada.
Pay not stated Graphic Designer salary
Growth Roles summary, based on the employer's posting.
What you'll do
- Set visual direction for major pitches, choosing when art, data, motion, or story will help
- Create capability decks, case studies, and client presentations that fit each IP’s visual language
- Move between contrasting aesthetics, from casual stylization to gritty triple-A work
- Build templates, component libraries, and motion frameworks for consistent quality across pitches
- Present work, mentor other designers, and give final review before materials go out
What you bring
- Bring at least five years of design experience, ideally in games, entertainment, or a fast-paced agency
- Use Figma, Adobe Creative Suite, PowerPoint, Keynote, and Google Slides at an expert level
- Show a portfolio with range across visual styles rather than one signature look
- Understand pitch structure from hook and world through proof and ask
- Have built reusable systems, taken initiative, and challenged weak creative direction clearly
Who this fits
You’ll suit a senior designer who can connect design craft with business development, interpret unclear direction, and embrace unfamiliar IPs. The role is remote in Montreal and involves collaboration across time zones, with presentations to internal stakeholders and clients when needed. It is a full-time position in Canada with standard industry benefits.
From the employer
Devoted Studios is a globally remote development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.
We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams. We are proud to be the development partner of choice for industry leaders such as:
- Epic
- Xbox
- Meta
- Obsidian Entertainment
- Riot
- Gearbox Software
We're looking for a Senior Graphic Designer to lead the visual execution of client pitches, capability decks, and creative presentations across our game development slate. This role sits at the intersection of design craft and business development, translating IP, tone, and brand voice into decks and materials that win business and represent our studio at the highest level.
Key Responsibilities:
- Own the visual strategy for high-stakes pitches, deciding what needs art, data, motion, or narrative to land the story
- Design and refine company capability decks, case study materials, and client-facing presentations true to each IP's visual language
- Adapt quickly across wildly different aesthetics, from stylized casual to gritty triple-A, sometimes within the same week
- Build reusable systems: templates, component libraries, and motion frameworks that scale design quality across multiple concurrent pitches
- Interpret ambiguous creative direction from leadership and business development with minimal back-and-forth
- Present work directly to internal stakeholders and, when needed, clients
- Mentor junior and mid-level designers on both craft and professional judgment
- Give final-eyes feedback on decks before they go out the door
Requirements
- 5+ years of design experience, ideally with exposure to the games industry, entertainment, or a fast-paced agency environment
- Expert-level proficiency in Figma, Adobe Creative Suite, and presentation tools (PowerPoint, Keynote, Google Slides)
- A portfolio demonstrating range across visual styles, not just one polished look
- Strong understanding of pitch narrative structure: hook, world, proof, ask
- Experience building scalable design systems and templates for repeated use
- A track record of taking initiative rather than waiting for a brief
- Comfort pushing back constructively on creative direction that won't land, and making the case clearly
- Genuine enthusiasm for unfamiliar IPs and new creative challenges
Nice to Have
- Experience working in outsourcing, co-development, or work-for-hire studio environments
- Familiarity with live-service, mobile, or casual game genres
- Motion design or animation experience for pitch materials
Benefits
This a full-time salaried position with standard industry benefits in Canada.
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